Release Date: 1987
Code: John Meegan
GFX: J. Lowe, M McDonald, J. Palmer
Music: Martin Galway
ZZAP 64 Game Rating: 42%
Our Game Rating: 65%
Completed & Reviewed by Rio Baan
> CLICK HERE to Download emu file
Thanks to Rio for supplying us with this game ending and review. Without further a do, it’s over to Rio …
The game is huge and has many frustrating “go-back-to-the-beginning-when-you-die” levels that require pixel perfect collision detection to get through…needless to say level 5 was nigh on impossible. No, I’ve never played this one through to the end and I’m not sorry!
HOW WAS IT COMPLETED?: By cheating… the choice of champions.
SO WHAT HAPPENS?: Well, finally you reach this pit with the dragon you are supposed to kill (see 1st screen shot). Swing away at him enough and he dies. What happens after that is a true ‘W.T.F.’ moment: you get a black screen and the words, ‘THIS GAME RE-ENACTMENTS ONE GREAT EXPLOIT OF PAUL, ALIAS RASTAN THE BARBARIAN. ENJOY HIS NEXT GREAT ADVENTURE IN THE ALL FICTIONAL…. ‘PAUL DEVELOPS THE COBRA SCROLL‘.
Rio: Hard to know what to make of the ending, other than the fact that it’s bleeding ridiculous. Maybe it was a bad translation from the Japanese arcade version ending? (which wouldn’t surprise me at all). Feeling ripped off, I did some research into the actual arcade version ending. Obviously, the C64 programmers cut some major corners because the arcade version had a graphical sequence of Rastan walking past a castle and raising his sword. Plus the arcade ending has the more logical epilogue ‘THIS IS ONLY A PART OF MY LONG STORY – ONLY A PART TO BECOME A KING. IF I HAVE ANOTHER CHANCE, I’LL TELL YOU MY OTHER ADVENTUROUS STORIES.’
Vinny: Hmmmm… a total let down of an ending 😦 1/10.
FINAL SAY: The music is cool but the rest is total drivel!
G.E. RATING: 1 / 10