Rastan by Imagine

rastan_01Publisher: Imagine
Release Date: 1987
Code: John Meegan
GFX: J. Lowe, M McDonald, J. Palmer
Music: Martin Galway
ZZAP 64 Game Rating: 42%
Our Game Rating: 65%
Completed & Reviewed by Rio Baan
> CLICK HERE to Download emu file
Thanks to Rio for supplying us with this game ending and review. Without further a do, it’s over to Rio …
The game is huge and has many frustrating “go-back-to-the-beginning-when-you-die” levels that require pixel perfect collision detection to get through…needless to say level 5 was nigh on impossible. No, I’ve never played this one through to the end and I’m not sorry!
Our hero has defeated the dragon…
… and here is the end sequence!! DOH!
HOW WAS IT COMPLETED?: By cheating… the choice of champions.
SO WHAT HAPPENS?: Well, finally you reach this pit with the dragon you are supposed to kill (see 1st screen shot). Swing away at him enough and he dies. What happens after that is a true ‘W.T.F.’ moment: you get a black screen and the words, ‘THIS GAME RE-ENACTMENTS ONE GREAT EXPLOIT OF PAUL, ALIAS RASTAN THE BARBARIAN. ENJOY HIS NEXT GREAT ADVENTURE IN THE ALL FICTIONAL…. ‘PAUL DEVELOPS THE COBRA SCROLL‘.
Rio: Hard to know what to make of the ending, other than the fact that it’s bleeding ridiculous. Maybe it was a bad translation from the Japanese arcade version ending? (which wouldn’t surprise me at all). Feeling ripped off, I did some research into the actual arcade version ending. Obviously, the C64 programmers cut some major corners because the arcade version had a graphical sequence of Rastan walking past a castle and raising his sword. Plus the arcade ending has the more logical epilogue ‘THIS IS ONLY A PART OF MY LONG STORY – ONLY A PART TO BECOME A KING. IF I HAVE ANOTHER CHANCE, I’LL TELL YOU MY OTHER ADVENTUROUS STORIES.’
Vinny: Hmmmm… a total let down of an ending 😦 1/10.
FINAL SAY: The music is cool but the rest is total drivel!

G.E. RATING: 1 / 10

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2 Responses to Rastan by Imagine

  1. One game I’m sorry to confess I really did prefer on the Sega Master System: smaller, nippier sprites; generally better colours; and a way better end sequence. The commie deserved a lot better.


  2. Iain Metcalf says:

    You couldn’t actually get past one of the levels on this game, there is a rope swing at the bottom of some icy steps down. To get across the water you have to be on the very bottom of the rope and then jump to clear it, trouble is though is that your feet hit the water and it kills you instantly. If you try jumping to a higher bit of the rope then you can’t clear the water and die!

    I do like the Master System version of this one myself even though it is flick screen, the Amstrad version is quite nice if a little sluggish with the controls

    Liked by 1 person

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