Publisher: CP Verlag
Developer: CP Verlag
Release Date: 1992
Code: Atilla Deak
GFX: Atilla Deak
Music: Peter Varga
ZZAP64 Game Rating: 60%
Our Game Rating: 83%
Completed & Reviewed by Neil Collins
> CLICK HERE to Download emu file
> CLICK HERE to view the YouTube ending video
Pharaoh is a platform game by CP Verlag in the style of Palace Software’s Cauldron II, but the game is a lot different…
The graphics are really nice with large sprites and good use of colour. The control method works well although I first found it confusing to jump by pressing down on the joystick – but you get used to it. There’s a large map to explore with a lot of puzzles to work out. I was lost very quickly so gave up after a short time playing. My initial impression is that this game is quite impressive and has the ingredients to make it a really good platform game. It’s a typical CP Verlag game where they seem to have taken the best elements of similar style games and combined them into a neat game of their own. It’s well worth checking out…
HOW WAS IT COMPLETED?: I cheated big time and skipped to the end sequence.
SO WHAT HAPPENS?: The ending is a neatly drawn picture of two pharaoh’s heads with some lit torches on a wall between them. The pharaohs blink and the torches flicker. The words ‘The End’ appear at the bottom of the screen in large writing. This is followed by a cinematically styled message that scrolls up the screen like the end credits of a movie. The message congratulates you on beating the game and you are now able to revive two of your 2000 year old buddies. It goes on to tell you why it was necessary to collect the torches and that everyone can now return to their far away Beta planet. This is followed by the programming credits before the message loops back to the start.
Neil: Very nice graphics throughout this game. The ending is very well put together as you would expect. 5/10.
Vinny: This looks like my kind of game. I’m a sucker for platform games with large maps and so I want to get my teeth into this one. But there’s a problem. I’m a tad annoyed because my copy of the game doesn’t load, and judging by the ending, Neil’s comments, and the screenshot, I’m guessing it’s a good game to play 😦 If anyone is actually reading this… ‘PLEASE can you send me a working copy’. 🙂
As for the ending… WOW! What a cool ending! Not only does it look great, but it sounds SUPERB too! And it has an epilogue. AND it animates! And… erm… and I’m going to give it 6/10 because it has really impressed me!
Andy Vaisey: Never played this game, but it looks pretty overall and that’s not a bad ending at all. May have to give this game a go when I get a spare 5 minutes in the next ten years…
Andrew Fisher: I keep meaning to have a play through some more of the CP Verlag titles – seems like we missed out on a lot of interesting titles that were never officially imported to the UK.
I did find the reference to reviving two friends interesting – do you think it is possible to revive more, depending on how you play?
Still, the ending has the polish that many European games exhibit, which is good.
Brendan Phoenix: Good end tune, scrolling credits, some animation – can’t really ask for more. A good ending.
FINAL SAY: Another typically neat ending by the CP Verlag guys.
G.E. RATING: 6 / 10