This is one of the most important moments in the history of this site and also in the history of gaming. Two intrepid Commodore 64 aficionados have taken it upon themselves to finally fix a few bugs within the code of Software Projects’ Jet Set Willy, produce an ending (the sprites were always hidden within the game code), and finally allow us to play the game to the bitter end. I never, EVER thought this day would come when I would say… Ladies and Gentlemen… I give you… the game ending to Jet Set Willy…
Normally, if you played the game correctly (yeah, right) Maria wouldn’t be in this shot.
Willy automatically makes his way back to the lav.
I don’t think he’s going to make it!
OMG! The End!
HOW WAS IT COMPLETED?: Well, if it wasn’t for Joonas and DanSolo, we would never have seen this. I also used the old screen editor trick with my Action Replay Cart 🙂 Check out the ending video for full details.
SO WHAT HAPPENS?: Once you have collected all the litter around the house, Maria leaves the bedroom so that you can go to bed. Once you jump onto the bed, Willy automatically takes himself straight to the bathroom where he ends up with his head down the toilet.
Vinny: I’m probably going to get slated for doing this, but I have been waiting a LOOOONG time to see this ending, and the 10/10 really goes to Joonas and DanSolo for fixing this and then producing the ending. Guys – I salute you both 🙂 As for the actual ending… hmmm… same as JSW 2: 3/10.
Kungfufurby: Ending-wise, it’s not very good… almost reminds me of Jet Set Willy 2, only without an extra ending screen.
However, the game is about as impossible to beat as it has been, so props to the people that made this ending happen! ^_^
Inge Pedersen: Technically, this is not a real ending since most of it is coded 25 years after the game was released.
Nevertheless, the ending is a legendary one, but 10/10? No way…
Andrew Fisher: A very clever hack, but not really a “real” ending (since you had to bypass Maria to get it)… I’m a little confused how to mark this one.
Gaz Spence: I’m with Vinny on this; a great achievement after all these years. Bravo!
Brendan Phoenix: Whilst celebrating a great achievement it is in getting to see this, the ending still sucks donkeys balls.
DanSolo: The guy who did the C64 version for some reason started to code the ending and then never bothered. It’s almost like he knew all the items couldn’t be collected… Collecting enough items (though not all are required) makes Maria disappear, which is the first part of the “ending” routine. Why he didn’t add the few extra lines of code who knows…
Andy Vaisey: A *cracking* hack, but I’m not commenting on the ending because is it really real in real life? Methinks not..