Dark Fusion by Gremlin Graphics

dark_fusion_01Publisher: Gremlin Graphics
Developer: As above
Release Date: 1989
Code: Scott Guest
GFX: Bernie Drummond
Music: Ben Daglish
ZZAP64 Game Rating: n/a
Our Game Rating: 86%
Completed & Reviewed by Neil Collins

> CLICK HERE to Download emu file
> CLICK HERE to view the YouTube ending video
Dark Fusion by Gremlin is a side scrolling shoot-em-up. The aim of the game is to complete all the levels by entering all the sub-levels and conquering them in the correct order. The graphics, sound and game play are all pretty good but the thing that makes this game a bit better than your average shoot-em-up is the variety of levels. Within each level are smaller sub-levels which change the game style: so one minute your walking along a level, the next your playing a side-scrolling shoot-em-up and then the next your fighting a huge alien in a single screen battle. I quite enjoyed playing this as the difficulty level, although quite high isn’t impossible. I’d recommend this game to those who like a solid shoot-em-up as this packs a bit more than you’d get from other similar looking games…
Something strange starts to happen…
All kinds of fireworks go off…
…as the game draws to a close.
…the ending message…
The End.
HOW WAS IT COMPLETED?: I used an infinite lives cheat.
SO WHAT HAPPENS?: Once level five is beaten, a few messages of congratulation appear on the screen. The message compliments you on your game playing skill before suggesting that you play it again.
Neil: No animation or fancy finale here. It’s better than a ‘GAME OVER’ message, but it’s still just a simple message at the end of the day.
Vinny: Now this is a pretty cool game with some great graphics and sonix, along with some superb game play.
As for the ending… I must say that I am a little disappointed as I expected some really cool effects and a thumping ending tune from Ben. It’s just not the ending I was expecting from Gremlin 😦 3/10.
Frank Gasking: Great little game – not played it for a long time, so may dig that out today – but I remember the mix of the platform action with a shooter stage. I think I picked this up from Commodore Force’s covermount.
As for the ending, very disappointing, and almost the usual insult – “Now play again to improve your score!” type of text 😦
Andrew Fisher: While it was a nicely presented game and the changes of game play style were appreciated, for me the difficulty level just took the shine off it. I did enjoy playing it when I picked it up on the covertape.
For the ending, it’s a mixed bag – yes, nice visual FX and Ben Daglish music, but poor text and a feeling of being let down. A shame, as it could have been much better.
Brendan Phoenix: Coming to think of it – trying to remember a Gremlin game which had a great ending ( I know Vinny will say Thing on a Spring) however the majority are just a bunch of pants! This is no exception.
I have this game but have never played it, but does look like it is worth a bash.
Gaz Spence: From what I remember of the game, the raster effect happens on completion of each level, so we’re basically talking about a bog standard text ending… again 😦
Andy Vaisey: A good game for genuine joystick junkies who like a solid hard challenge, but not much of a reward at the end unfortunately.
FINAL SAY: Not happy with this. I wanted to see something more.

G.E. RATING: 2.5 / 10

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