Harbour Attack by Commodore Business Machines


harbourattackgamePublisher: CBM Inc.
Developer: Mr Micro Ltd.
Release Date: 1984
Code: Gregg Duddle
GFX: Gregg Duddle
Music: Gregg Duddle
ZZAP64 Game Rating: n/a
Our Game Rating: 45%
Completed & Reviewed by Neil Collins

> CLICK HERE to Download emu file
> CLICK HERE to view the YouTube ending video
Next up a very basic game by Mr. Micro Software called Harbour Attack. It’s a shoot-em-up consisting of three simple single screen scenarios: the first puts you in control of a submarine where you have to avoid sea-mines to get to the right hand side of the screen; the second is where you do battle against sea monsters, boats and planes, and the third is where you have to fire at tanks in the enemy harbour. All are very simple to beat and have basic graphics and sound. Not a game that I enjoyed much and will probably never play again…
harbourattack-1
KA-BOOOOM!
harbourattack-2
It’s all over.
harbourattack-3
The End.
HOW WAS IT COMPLETED?: I used a lives cheat and beat the game over and over to see if the simple ending got better after level eight. It didn’t I’m afraid.
SO WHAT HAPPENS?: The ending looks like a title page. Just some simple coloured text with a message which reads ‘WELL DONE. YOU HAVE COMPLETED YOUR MISSION. BONUS 10000 POINTS. NOW YOU MUST ATTACK THE NEXT ENEMY BASE. GOOD LUCK‘.
COMMENTS:
Neil: Not a lot to report here. A tragic ending to a quite poor game. 1/10.
Vinny: Boring game, boring ending. Boring score of 1/10 from me too.
Andrew Fisher: Can’t say I ever played it, can’t say I ever will… Typical of its day in many ways.
Andy Vaisey: I hear what you’re saying about the constant rubbish endings, but sometimes they can be half forgiven if the game is at least half decent and good fun.
However, in this case a poor game and ending just grates.
FINAL SAY: Another very simple game with a simple end.

G.E. RATING: 1 / 10

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One Response to Harbour Attack by Commodore Business Machines

  1. Upvoted very slightly just because the version of this game I grew up with was the Commodore 16 conversion, which had even more basic graphics (quite a negative achievement, since the original already looks like an early Atari 2600 game) and no attempt at an end screen. Small mercies in this version, but still.

    Liked by 1 person

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