I had never heard of this game until I went through my long list of endings. Also, I didn’t actually play through it to obtain the game ending; I just used a cracked version of the game and selected the “view game ending” option (“,) But I have since had a play, and it’s a fun little game – even though ZZAP!64 scored it 59%! Still – I have a soft-spot for The Power Houses games as they do project a sense of innocence 🙂
So without knowing much about the game, here is the game ending …
“Come on … let’s get to the ship”
“Up, up and AWAAAAAY”
Hmmmm … who the heck is this?
Ah! That all important message (“,)
HOW WAS IT COMPLETED?: CHEATED! I also created the following ending hack:
– Load and start the game
– Freeze it using an Action Replay Cart
– Press ‘M’ for MONITOR
– Type: G 997B (this uses the GO command and goes to mem location: – $997B, where the ending is situated).
– The ending will start.
If you fancy shortening the ending by selecting the amount of men that run to the ship in pairs, then just enter: POKE 39569,1 (changes it from 5 pairs to 1 pair).
SO WHAT HAPPENS?: The game ending consists of a bunch of spacemen running towards a ship that is ready to take off. Once all the men are inside, the ship (see picture 2 above) takes off and disappears off the screen. All of a sudden, another smaller ship goes flying by – god knows who this is – and disappears off to the right of the screen. Finally, the “WELL DONE!” screen appears to acknowledge that the whole game is complete.
Vinny: I enjoyed this little ending and was pleased to see that the programmer, Richard Palmer, had taken some time in creating an enjoyable ending. The only thing missing is a thumping, satisfying piece of music to create that all important game ending atmosphere.