Galaxy Force by Activision


galaxy_force_01Publisher: Activision
Developer: Software Studios
Release Date: 1989
Code: Neil Coxhead
GFX: Mark Jones
Music: Martin Walker
ZZAP64 Game Rating: 56%
Our Game Rating: 56%
Completed by  Brendan Phoenix
Reviewed by Vinny Mainolfi

> CLICK HERE to Download emu file
> CLICK HERE to view the YouTube ending video
Here’s one that passed me by; but to be honest, I probably avoided it as I am not a fan of the SEGA conversions on the Commodore 64. It’s something that just doesn’t work for me: Outrun, Afterburner, Enduro Racer… do you see where I am coming from? Then again… Powerdrift on the Commodore 64 is brilliant… but that’s probably down to the fact that it was produced by the great Chris Butler. Anyway – here’s the ending to Galaxy Force…
galaxyforce1
The final mission is clear.
galaxyforce2
Time to head for home…
galaxyforce3
…but before that, a quick snack at this service station 🙂
galaxyforce4
The End.
HOW WAS IT COMPLETED?: Brendan played the game on warp speed (using an emulator) with an infinite lives cheat.
SO WHAT HAPPENS?:  Once mission 6 is cleared, we see your ship flying back home and docking with the mothership. The ending epilogue reads: “EVERY CIVILISATION IN THE GALAXY GIVES FULL APPLAUSE TO YOUR ACHIEVEMENT. THANKS TO YOUR OUTSTANDING COURAGE THE EVIL FORCES OF THE FORTH EMPIRE HAVE NOW BEEN COMPLETELY DERTROYED.”
COMMENTS:
Brendan: Again, terrible game – one that should never have been attempted to convert to the C64.
Ending pretty similar to the Arcase, short little animation of the ship docking, very short ditty and some text. 3/10.
Vinny: Yep – it certainly is a terrible game, but the ending is actually okay!! I was expecting just a message, but we get a ditty, some animation, a picture and an epilogue. 5/10 from me.
Andrew Fisher: Hmm, I have mixed feelings on the game and the ending. It could have been better on the C64, but then it could have been a whole lot worse. I just don’t know if that style of 3D shooter works, full stop. Anyway, the ending is OK, but I dislike the “blocks” around the text, it looks a bit sloppy (even though I know why it’s like that, due to the restrictions of multicolour mode). So again, it could have been better and it could have been worse. 4/10.
Andy Vaisey: I always thought this game was a brave attempt to convert another SEGA coin-op graphics fest. Unfortunately, while the graphics and sonics kind of hold up, the game play is just plain boring – not unlike Space Harrier, where the wow of the arcade machine spewing pretty pictures everywhere just can’t make up for the lack of real long-term game play on the C64. I kind of get the feeling that the usually reliable Neil Coxhead had no chance; a boring game is a boring game, no matter how well executed.
Brendan (again): Add G-Loc, Thunder Blade and Line of Fire to that list of conversions!
FINAL SAY: …more like Galaxy Fart! 😉

G.E. RATING: 4 / 10

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